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Space Racing

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About Space Racing

Space Racing runs through a five-lane corridor rather than a four-lane road, which sounds like more room and mostly means more to read. You start at the back of the field with the pack strung out ahead against a starfield, and the corridor is lit by its own rails because there is nothing out here to light it.

Your ship is the quickest body in the category by some distance, and it has almost no brakes — retros shed barely a third of what a car's discs would. The combination is deliberate: at this speed, with this little stopping power, the corridor has to be read a long way ahead. Planning is the only control you really have.

Fuel is the enemy out here. The tank burns faster than in any other racing game in the category, so the cans drifting in the corridor are a lifeline rather than a top-up, and they are seeded more thickly to match. Nitro burns fuel at more than double the rate again. Play free in your browser across eight levels, from 1,625 to 4,125 metres.

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